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Poisoned Ivy - Mouse Game

I designed and created this AR experience using Autodesk Maya, Agisoft Metashape with photogrammetry, and Adobe Aero.

Click the images to visit this AR experience.

Honeycomb - Card Game

I designed and created this AR experience using Autodesk Maya, Agisoft Metashape with photogrammetry, and Adobe Aero.

Click the images to visit this AR experience.

Don't Fall - Platformer

I designed and created this AR experience using Autodesk Maya, Agisoft Metashape with photogrammetry, and Adobe Aero.

Click the images to visit this AR experience.

City of Curches - Board Game

I designed and created this AR experience using Autodesk Maya, Agisoft Metashape with photogrammetry, and Adobe Aero.

Click the images to visit this AR experience.

Transmigration Trouble -
Social Deduction

On a team we rapidly prototyped and designed this social deduction game where the roles are randomly assigned and the number of imposters is unknown to everyone.

Fail Snail - Board Game

On a team we were tasked to design a board game as a failure learning toolkit for people to learn how to constructively fail through thought processing and resilience.

© 2023 by Alexandra Anderson. Powered and created with Wix.

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